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Race: Unknown
Class: Strength
Type: Tank / Support
Strength: 30 (+3 per level)
Agility: 16 (+2.5 per level)
Intelligence: 18 (+2.5 per level)


Powerful Tank hero. Uses Frost armor, Immolation, and Howl of Terror. Ultimate is Taunt. Attacks land units.


Spells Edit

Immolation Edit

H-DemonHunter-2

Engulfs the hero in flames, causing damage to nearby enemy land units, but drains mana until deactivated. Each level increases the damage done per second and the area of effect. Immolation costs 50 mana to turn on, and more mana every second to keep active.


Level DMG/second Mana/Second Area
1    15 dps 10 mana per second 160 AoE
2    35 dps 10 mana per second 180 AoE
3    55 dps 10 mana per second 200 AoE
4    75 dps 10 mana per second 220 AoE
5    95 dps 10 mana per second 240 AoE
6    160 dps 20 mana per second 260 AoE

Howl of Terror Edit

H-Pitlord-2

The hero lets loose a terrifying howl that causes nearby enemy units to shiver in fear, reducing their attack damage. Higher levels affect a larger area and reduce attack damage even more. Howl of Terror always costs 75 mana and has a cooldown of 12 seconds.


Level Damage reduction Armor reduction Duration Area
1     -30% damage       -3 armor 15 sec hero / 20 sec unit 500 AoE
2     -35% damage       -4 armor 16 sec hero / 21 sec unit 550 AoE
3     -45% damage       -5 armor 17 sec hero / 22 sec unit 600 AoE
4     -55% damage       -6 armor 18 sec hero / 23 sec unit 650 AoE
5     -65% damage       -7 armor 19 sec hero / 24 sec unit 700 AoE
6     -80% damage       -10 armor 20 sec hero / 30 sec unit 900 AoE

Frost Armor Edit

H-Liche-2

Creates a shield of frost around a target friendly unit. The shield adds armor and slows melee units that attack it. The duration and power of the armor increase with each level. The slow duration listed in the chart reflects both heroes and units.


Level Armor/Duration Slow down Effect Mana Cooldown Range
1 +3 armor for 45 seconds 5 seconds slow   40    2 seconds   800
2 +6 armor for 45 seconds 5 seconds slow   40    2 seconds   825
3 +9 armor for 45 seconds 5 seconds slow   40    2 seconds   850
4 +12 armor for 45 seconds 5 seconds slow   40    2 seconds   875
5 +15 armor for 45 seconds 10 seconds slow   50    1.75 seconds   900
6 +25 armor for 60 seconds 12 seconds slow   60    1 second   925

Taunt Edit

Taunt

Enemies around are forced to attack this hero for a few seconds. Cooldown decreases each level. This spell always costs 25 mana.


Level Duration (Hero / Unit) Range Cooldown
1 1 / 2 1000 range 70 seconds
2 1.5 / 4 1500 range 55 seconds
3 2 / 6 2000 range 35 seconds

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