|Naga Sea Witch|
|Strength:||15 (+2 per level)|
|Agility:||16 (+1 per level)|
|Intelligence:||22 (+3 per level)|
Mystical Hero, adept at ranged combat. Can learn Forked Lightning, Frost Arrows, Evasion, and Tornado of Fire. Attacks land and air units.
Forked Lightning Edit
Calls forth a cone of lightning to damage enemies. The number of targets and the damage done increase with every level. Forked Lightning always has an 11 second cooldown and costs 120 mana.
|Level||DMG / Targets||Area||Range|
|1||85 dmg / 5 targets||900x300 cone AoE||600|
|2||160 dmg / 6 targets||915x340 cone AoE||620|
|3||235 dmg / 7 target||900x380 cone AoE||640|
|4||310 dmg / 8 targets||900x420 cone AoE||660|
|5||385 dmg / 9 targets||900x460 cone AoE||680|
|6||500 dmg / 12 targets||900x500 cone AoE||700|
Frost Arrows Edit
Adds a cold effect to each attack, slowing a target enemy unit's attacks and movement. Each level increase adds additional damage and slowing effect. The slow effect of Frost Arrows always lasts 1.5 seconds on Heroes and 5 seconds on units.
|Level||DMG & Speed reduced||Extra DMG||Mana|
|1||-30% atk & move speed||+5 dmg||10|
|2||-40% atk & move speed||+15 dmg||10|
|3||-50% atk & move speed||+25 dmg||10|
|4||-60% atk & move speed||+30 dmg||7|
|5||-70% atk & move speed||+35 dmg||7|
|6||-80% atk & move speed||+60 dmg||7|
Gives a percent chance to avoid attacks. Evasion bonus increases with each level. Evasion protects you from physical attacks, but does not stack with Evasion items.
This is not necessarily a "fun" skill to get, but it is critical to protecting your Naga late game since her health leaves something to be desired. Evasion allows you to go to any base (don't forget to bring an HP pot) and spam Fork Lightining. The enemies army will have a hard time killing you because of the evasion skill.
|1||15% chance to dodge|
|2||25% chance to dodge|
|3||35% chance to dodge|
|4||45% chance to dodge|
|5||55% chance to dodge|
|6||80% chance to dodge|
Tornado of Fire Edit
Summons a fierce controllable Tornado of Fire that slows enemy units' movement speed, randomly tosses enemy ground units into the air and burns nearby units. Higher skill levels reduces the Cooldown and increases the immolation power. Tornado always lasts 20 seconds and costs 250 mana.
|Level||Movement Speed Reduction||Inmolation DMG||Cooldown|
|1||80%||50 dps in 220 AoE||120 seconds|
|2||80%||75 dps in 275 AoE||90 seconds|
|3||80%||125 dps in 400 AoE||60 seconds|