Levia | |
---|---|
Race: | Neutral/Naga |
Class: | Strength |
Type: | Farmer/Support |
Strength: | 22 (+3 per level) |
Agility: | 14 (+1.5 per level) |
Intelligence: | 15 (+1.5 per level) |
Warrior Hero, uses the powers of the sea to defeat his enemies. Can learn Crushing Wave, Aqualung Aura, Summon Sea Elementals, and Great Fishing Harvest. Attacks land units.
Spells[]
Crushing Wave[]
A wave of force that ripples out from the Hero, causing damage to land units in a line. Higher levels of this spell increase the power and area of the wave. Note that Crushing Wave does full damage to buildings. This spell always has a cooldown of 10 seconds.
Level | DMG / (Wave Length) | Mana |
---|---|---|
1 | 75 dmg / 800 length | 130 |
2 | 110 dmg / 850 length | 130 |
3 | 170 dmg / 900 length | 130 |
4 | 245 dmg / 950 length | 130 |
5 | 325 dmg / 1000 length | 130 |
6 | 500 dmg / 1350 length | 200 |
Summon Sea Elemental[]
Summons sea elementals to fight the Levia's enemies. All Sea Elementals last for 35 seconds and have a range of 300.
Level | Unit(s) | Cooldown | Damage | Hitpoints |
---|---|---|---|---|
1 | 1 Level 1 Elemental | 25 seconds | 21-29 dmg | 450 Hp |
2 | 2 Level 1 Elementals | 25 seconds | 21-29 dmg | 675 Hp |
3 | 2 Level 2 Elementals | 25 seconds | 31-39 dmg | 750 Hp |
4 | 3 Level 2 Elementals | 25 seconds | 31-39 dmg | 750 Hp |
5 | 3 Level 3 Elementals | 25 seconds | 41-49 dmg | 900 Hp |
6 | 5 Level 3 Elementals | 15 seconds | 41-49 dmg | 900 Hp |
Aqualung Aura[]
Aura that decreases the movement speed and attack rate of nearby enemy units. The AoE and the speed reduction of this spell increase with each level.
Level | Attack Speed Decrease | Movement Speed Decrease | Area |
---|---|---|---|
1 | -3% | -0% | 500 AoE |
2 | -5% | -3% | 550 AoE |
3 | -9% | -7% | 600 AoE |
4 | -12% | -11% | 650 AoE |
5 | -15% | -15% | 700 AoE |
6 | -20% | -20% | 750 AoE |
Great Fishing Harvest[]
Casts many fishing nets over an area, stunning and damaging enemy land units. Nets are cast every .5 seconds for 10 seconds. Levels increase damage, AoE and stun duration. The cooldown is always 70 seconds and mana cost is 200.
Level | DMG/Wave | Stun (Hero / Unit) | AoE | Range |
---|---|---|---|---|
1 | 20 | 2 seconds / 10 seconds | 200 | 900 |
2 | 30 | 3 seconds / 15 seconds | 300 | 1000 |
3 | 50 | 5 seconds / 20 seconds | 400 | 1100 |