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Goblin Tinker
H-Tinker
Race: Neutral/Goblin
Class: Intellingence
Type: AOE
Strength: 19 (+2 per level)
Agility: 15 (+1 per level)
Intelligence: 21 (+3 per level)


Cunning Hero, exceptional at disrupting battles and enduring damage. Can learn Pocket Factory, Cluster Rockets, Engineering Upgrade and Avatar. Attacks land units.

Tinker Strategy Guide By K-Tof


Spells Edit

Pocket Factory Edit

H-Tinker-1

Creates a factory which automatically constructs Clockwerk Goblins. These artificial Goblins, in addition to being potent attackers, explode upon death, causing damage to nearby enemy units. Higher levels increases the build rate and power of the goblins. Pocket Factory always costs 150 mana.


Level Spawn Dmg / AoE Duration Cooldown
1 1 goblin every 3.75 secs 75 dmg in 100 AoE  40 secs  35 secs
2 1 goblin every 3.5 secs 75 dmg in 100 AoE  41 secs  35 secs
3 1 goblin every 3 secs 100 dmg in 125 AoE  42 secs  35 secs
4 1 goblin every 2.5 secs 160 dmg in 200 AoE  43 secs  35 secs
5 1 goblin every 2 secs 160 dmg in 200 AoE  44 secs  40 secs
6 1 goblin every 1.25 secs 160 dmg in 200 AoE  60 secs  40 secs

Cluster Rockets Edit

H-Tinker-2

Bombards an area with rockets, stunning enemy land units and damaging nearby enemy units. Higher levels increase the duration, AoE, and damage. Rockets do 10% damage to buildings and always have a 200 area of effect and stuns for 1 second. Rockets fire every 0.27 seconds (1 wave).


Level DMG/Wave Cooldown Mana Range
1 10 dpw over 1 sec 6 seconds 100 800
2 35 dpw over 1.25 sec 6 seconds 100 810
3 55 dpw over 1.5 sec 6 seconds 100 820
4 75 dpw over 1.75 sec 6 seconds 100 830
5 95 dpw over 2 sec 8 seconds 120 840
6 115 dpw over 2.25 sec 8 seconds 120 850

Engineering Upgrade Edit

H-Tinker-3

Improves the speed and damage of the Tinker. Higher levels further improve speed and damage.


Level Extra DMG Speed Effect
1 +10 dmg +12% move speed
2 +15 dmg +24% move speed
3 +20 dmg +36% move speed
4 +35 dmg +48% move speed
5 +45 dmg +60% move speed
6 +80 dmg +90% move speed

Avatar Edit

H-Tinker-4

When Avatar is activated, it gives the Tinker bonus armor, hit points, damage, and spell immunity. Bonuses and duration increase at each level. This always costs 250 mana.


Level Extra DMG Extra Armor Extra HP Duration Cooldown
1 +20 dmg +5 armor +500 HP 40 seconds 250 seconds
2 +30 dmg +10 armor +700 HP 45 seconds 240 seconds
3 +40 dmg +15 armor +900 HP 50 seconds 230 seconds

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