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Gamera
Gamera
Race: Neutral / Turtle
Class: Strength
Type: Support
Strength: 25 (+3 per level)
Agility: 14 (+1.5 per level)
Intelligence: 14 (+1.3 per level)


A Strength based hero that can learn Summon Turtle, Life Drain, Healing Spray, and Turtle Swarm. Attacks land units.


Spells Edit

Summon Turtle Edit

SummonTurtle

Summons small Turtles that can use the auto-devour ability. This allows a turtle to consume a enemy unit or creep and slowly digest it in its stomach. If the turtle is killed before completely digesting the unit, the unit will escape. Turtles have no summon timer, but are dispellable. Higher levels summon stronger turtles. All summoned turtles have resistant skin, blink, normal damage-type and normal armor-type. Level 6 turtles has permanent invisibility and turtle fire (a phoenix-fire type ability).


Level Name Health Damage Armour
1 1 Squirtle 800 hp 21-30 dmg 4
2 1 Squirtle's Dad 900 hp 31-40 dmg 5
3 1 Blastoise 1300 hp 41-50 dmg 6
4 2 Blastoise's Wives 1500 hp 51-60 dmg 6
5 2 Gunbound Turtle 2250 hp 61-70 dmg 7
6 2 Ghosts 3000 hp 71-80 dmg 15

Healing Spray Edit

H-Alchemist-1

Healing Spray is an AoE healing spell. It is important to note that this spell heals both allied and enemy units.


Level Heal Area Range
1 40 hp per wave / 7 waves 250 AoE 800 range
2 55 hp per wave / 9 waves 250 AoE 850 range
3 70 hp per wave / 11 waves 250 AoE 900 range
4 80 hp per wave / 13 waves 250 AoE 950 range
5 100 hp per wave / 15 waves 250 AoE 1000 range
6 150 hp per wave / 25 waves 300 AoE 1050 range

Life Drain Edit

H-Ranger-3

Absorbs the life essence of a target enemy unit by taking hit points from it every second and giving them to the Hero. Higher skill levels drain life faster and eventually drain some mana. Life Drain lasts for 8 seconds or until interrupted, and always has a cooldown of 8 seconds.


Level Drain Mana Range
1 50 dmg per sec 75 mana 625 range
2 75 dmg per sec 75 mana 650 range
3 100 dmg per sec 75 mana 675 range
4 125 dmg per sec / 5 mana per sec 100 mana 700 range
5 150 dmg per sec / 10 mana per sec 125 mana 725 range
6 180 dmg per sec / 15 mana per sec 150 mana 775 range

Turtle Swarm Edit

H-CryptLord-4

Creates a swarm of angry turtles that bite and tear at nearby enemy units. As they chew the enemy flesh, they convert it into a substance that restores hit points to the hero when they return. The amount of life returned and the number of swarms increases with each level. Turtle Swarm always costs 150 mana.


Level Life Regeneration Area Cooldown
1 20 swarms returning 25 hp each 800 AoE 180 seconds
2 30 swarms returning 50 hp each 850 AoE 150 seconds
3 50 swarms returning 80 hp each 900 AoE 120 seconds

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