Goblin Tinker | |
---|---|
Race: | Neutral/Goblin |
Class: | Intellingence |
Type: | AOE |
Strength: | 19 (+2 per level) |
Agility: | 15 (+1 per level) |
Intelligence: | 21 (+3 per level) |
Cunning Hero, exceptional at disrupting battles and enduring damage. Can learn Pocket Factory, Cluster Rockets, Engineering Upgrade and Avatar. Attacks land units.
Tinker Strategy Guide By K-Tof
Spells[]
Pocket Factory[]
Creates a factory which automatically constructs Clockwerk Goblins. These artificial Goblins, in addition to being potent attackers, explode upon death, causing damage to nearby enemy units. Higher levels increases the build rate and power of the goblins. Pocket Factory always costs 150 mana.
Level | Spawn | Dmg / AoE | Duration | Cooldown |
---|---|---|---|---|
1 | 1 goblin every 3.75 secs | 75 dmg in 100 AoE | 40 secs | 35 secs |
2 | 1 goblin every 3.5 secs | 75 dmg in 100 AoE | 41 secs | 35 secs |
3 | 1 goblin every 3 secs | 100 dmg in 125 AoE | 42 secs | 35 secs |
4 | 1 goblin every 2.5 secs | 160 dmg in 200 AoE | 43 secs | 35 secs |
5 | 1 goblin every 2 secs | 160 dmg in 200 AoE | 44 secs | 40 secs |
6 | 1 goblin every 1.25 secs | 160 dmg in 200 AoE | 60 secs | 40 secs |
Cluster Rockets[]
Bombards an area with rockets, stunning enemy land units and damaging nearby enemy units. Higher levels increase the duration, AoE, and damage. Rockets do 10% damage to buildings and always have a 200 area of effect and stuns for 1 second. Rockets fire every 0.27 seconds (1 wave).
Level | DMG/Wave | Cooldown | Mana | Range |
---|---|---|---|---|
1 | 10 dpw over 1 sec | 6 seconds | 100 | 800 |
2 | 35 dpw over 1.25 sec | 6 seconds | 100 | 810 |
3 | 55 dpw over 1.5 sec | 6 seconds | 100 | 820 |
4 | 75 dpw over 1.75 sec | 6 seconds | 100 | 830 |
5 | 95 dpw over 2 sec | 8 seconds | 120 | 840 |
6 | 115 dpw over 2.25 sec | 8 seconds | 120 | 850 |
Engineering Upgrade[]
Improves the speed and damage of the Tinker. Higher levels further improve speed and damage.
Level | Extra DMG | Speed Effect |
---|---|---|
1 | +10 dmg | +12% move speed |
2 | +15 dmg | +24% move speed |
3 | +20 dmg | +36% move speed |
4 | +35 dmg | +48% move speed |
5 | +45 dmg | +60% move speed |
6 | +80 dmg | +90% move speed |
Avatar[]
When Avatar is activated, it gives the Tinker bonus armor, hit points, damage, and spell immunity. Bonuses and duration increase at each level. This always costs 250 mana.
Level | Extra DMG | Extra Armor | Extra HP | Duration | Cooldown |
---|---|---|---|---|---|
1 | +20 dmg | +5 armor | +500 HP | 40 seconds | 250 seconds |
2 | +30 dmg | +10 armor | +700 HP | 45 seconds | 240 seconds |
3 | +40 dmg | +15 armor | +900 HP | 50 seconds | 230 seconds |