Firelord | |
---|---|
Race: | Neutral |
Class: | Agility |
Type: | Farmer/Support |
Strength: | 15 (+1.75 per level) |
Agility: | 20 (+1.5 per level) |
Intelligence: | 18 (+2.5 per level) |
Mystical Hero, adept at disrupting spells and dealing large amounts of fire damage. Can learn Incinerate, Soul Burn, Summon Lava Spawn, and Volcano. Attacks land and air units.
Spells[]
Soul Burn[]
Wreaths an enemy unit in magical flames which cause damage over time, prevent the casting of spells, and reduce attack damage. Higher levels increase the damage done and duration. Soul Burn always has a 10 second cooldown and costs 85 mana.
Level | DMG/Second | Burn ( Hero / Unit ) | Attack Effect | Range |
---|---|---|---|---|
1 | 10 dps | 6 sec hero / 14 sec units | -50% atk dmg | 700 |
2 | 20 dps | 7 sec hero / 16 sec units | -55% atk dmg | 750 |
3 | 30 dps | 8 sec hero / 18 sec units | -60% atk dmg | 775 |
4 | 40 dps | 9 sec hero / 20 sec units | -65% atk dmg | 800 |
5 | 50 dps | 10 sec hero / 25 sec units | -70% atk dmg | 825 |
6 | 75 dps | 12 sec hero / 50 sec units | -75% atk dmg | 850 |
Summon Lava Spawn[]
Summons a Lava Spawn, a resilient and deadly fire creature. As a Lava Spawn deals damage, it consumes the flesh of its target, eventually splitting into two healthy Lava Spawns. Higher levels increase the number and strength of Spawns. Each spawn lasts for 70 seconds, has an average attack speed, heavy armor, 300 attack range, and normal attack damage.
Level | Number of Spawns | Hitpoints | Attack Damage | Armor |
---|---|---|---|---|
1 | 1 | 425 hp | 13-37 dmg | 1 |
2 | 1 | 750 hp | 21-45 dmg | 2 |
3 | 1 | 800 hp | 32-56 dmg | 3 |
4 | 2 | 850 hp | 41-65 dmg | 3 |
5 | 2 | 850 hp | 41-65 dmg | 3 |
6 | 3 | 950 hp | 56-80 dmg | 3 |
Incinerate[]
Each attack made is enhanced with living flames that cling to the target. These flames add a small amount of damage on the first attack, twice as much on the second attack, three times as much on the third attack, etc. If a unit dies while under this effect, it is incinerated, causing significant damage to all nearby hostile units. Improving this spell increases the amount of damage done and the area of effect upon incineration. Note that this skill is an Orb effect, however it cannot be turned off. Other orb effects will not work if you choose this skill.
Level | Damage Multiplier | Explosion Damage | AoE |
---|---|---|---|
1 | 2x | 30 dmg | 100 |
2 | 5x | 60 dmg | 150 |
3 | 8x | 90 dmg | 200 |
4 | 11x | 120 dmg | 250 |
5 | 14x | 150 dmg | 300 |
6 | 25x | 200 dmg | 400 |
Volcano[]
Causes the ground to erupt into a massive Volcano hurling waves of molten rocks at nearby ground units and buildings. Higher levels increase the instability of the volcano. Volcano is a channeling spell that creates geyser which erupts in molten rock every 5 seconds, and the spell lasts 35 seconds. Any units in the radius of the lava are stunned and take damage. Volcano does double damage to buildings. Volcano always costs 200 mana and has a 180 second cooldown.
Level | Waves / Rocks | Damage from Each rock | Time stunned |
---|---|---|---|
1 | 6 / 11 | 200 dmg | 2 seconds |
2 | 8 / 13 | 400 dmg | 5 seconds |
3 | 10 / 15 | 600 dmg | 8 seconds |