Footmen Frenzy Compendium
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DreadLord
H-DreadLord
Race: Undead
Class: Strength
Type: AOE/Support
Strength: 20 (+2.5 per level)
Agility: 16 (+1 per level)
Intelligence: 18 (+2.5 per level)


Cunning Hero, adept at controlling combat. Can learn Carrion Swarm, Sleep, Vampiric Aura, and Inferno. Attacks land units.

Dreadlord Stragey Guide by Perilous_

Spells[]

Carrion Swarm[]

H-DreadLord-1

Sends a horde of bats to damage enemies. The bats fly toward enemies, damaging in a cone shaped area, similar to Breath of Fire. The damage of the bats increases with each level. Carrion Swarm always costs 125 mana and has a 10 second cooldown.


Level DMG / (Total Max DMG) Area Range
1 75 dmg / 500 max dmg 800x300 cone 700
2 125 dmg / 1250 max dmg 800x300 cone 725
3 200 dmg / 2000 max dmg 800x300 cone 750
4 250 dmg / 2750 max dmg 800x300 cone 775
5 325 dmg / 3500 max dmg 800x300 cone 800
6 500 dmg / 7000 max dmg 800x300 cone 825

Sleep[]

H-DreadLord-2

Puts a target enemy unit to sleep. A sleeping unit can be woken up by attacking it. The duration of the spell increases with each level.


Level Sleep Hero:(Uninterruptable/Duration) Sleep Units:(Uninterruptable/Duration) Range
1 .25 sec + 5 sec hero = 5.25 seconds .25 sec + 20 sec units = 20.25 seconds 800
2 .5 sec + 10 sec hero = 10.5 seconds .5 sec + 40 sec units = 40.5 seconds 825
3 .75 sec + 15 sec hero = 15.75 seconds .75 sec + 60 sec units = 60.75 seconds 850
4 1 sec + 20 sec hero = 21 seconds 1 + 80 sec units = 81 seconds 875
5 1.25 sec + 25 sec hero = 26.25 seconds 1.25 + 100 sec units = 101.25 seconds 900
6 1.5 sec + 30 sec hero = 31.5 seconds 1.5 sec + 200 sec units = 201.5 seconds 925

Vampiric Aura[]

H-DreadLord-3

Nearby friendly melee units gain hit points when they hit enemy units. The bonus increases with each level.


Level DMG % Stolen Range
1 15% atk dmg stolen 800 AoE
2 30% atk dmg stolen 850 AoE
3 45% atk dmg stolen 900 AoE
4 50% atk dmg stolen 950 AoE
5 55% atk dmg stolen 1000 AoE
6 65% atk dmg stolen 1250 AoE

Inferno[]

H-DreadLord-4

Calls an Infernal down from the sky, dealing damage and stunning enemies. Improving this skill creates more powerful Infernals.


Level Unit Damage Stun Duration (Hero / Units) Duration Cooldown Mana
1 1 Lv1 Infernal 50 dmg in 250 AoE 2 seconds / 5 seconds 10 seconds 40 seconds 175
2 1 Lv2 Infernal 100 dmg in 300 AoE 2 seconds / 10 seconds 10 seconds 40 seconds 165
3 1 Lv3 Infernal 150 dmg in 350 AoE 2 seconds / 15 seconds 10 seconds 40 seconds 155
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