Footmen Frenzy Compendium
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Death Sheep
H-Sheep
Race: Neutral
Class: Intelligence
Type: AOE/Support
Strength: 1
Agility: 1
Intelligence: 25 (+4 per level)


The Death Sheep was added to Frenzy as a joke, but it developed quite a cult following by people who figured out how powerful he was late game. The Death Sheep only gets 3 item slots if you pick him and 4 if you random. Death Sheep costs 2000 gold and is classified as a special hero, which means he is removed from the tavern and the Random pool after two minutes.


Spells[]

Sheepfall[]

H-Sheep-1

Calls down waves of falling sheep that damage nearby enemy units. This is the Death Sheep's primary offensive spell. It is by far the strongest non-ultimate aoe spell in the game, and has the potential of obliterating the competition if you can keep your sheep alive.


Level Damage Duration Cooldown Mana Area of Effect
1 50 damage per sheep 30 seconds 180 seconds 200 mana 1000 AoE
2 100 damage per sheep 35 seconds 170 seconds 190 mana 1100 AoE
3 150 damage per sheep 40 seconds 160 seconds 180 mana 1200 AoE
4 200 damage per sheep 45 seconds 150 seconds 170 mana 1300 AoE
5 250 damage per sheep 50 seconds 140 seconds 160 mana 1400 AoE
6 300 damage per sheep 55 seconds 130 seconds 150 mana 1500 AoE

Big Bad Voodoo[]

H-Sheep-3

This spell turns all units in an AoE invulnerable, but leaves the Death Sheep vulnerable.


Level Area Cooldown Mana
1 800 AoE 180 seconds 200
2 900 AoE 180 seconds 190
3 1000 AoE 180 seconds 180
4 1100 AoE 180 seconds 170
5 1200 AoE 170 seconds 160
6 1300 AoE 160 seconds 150

Tranquility[]

H-Sheep-2

Causes rains of healing energy to pour down in a large area, healing friendly allied units.


Level Healing/second Area Mana Cooldown Duration
1 20 hps 900 AoE 125 120 seconds 30 seconds
2 30 hps 1000 AoE 105 115 seconds 35 seconds
3 40 hps 1100 AoE 105 100 seconds 40 seconds
4 50 hps 1200 AoE 95 90 seconds 45 seconds
5 60 hps 1300 AoE 85 80 seconds 50 seconds
6 70 hps 1400 AoE 75 70 seconds 55 seconds

Sheep Stampede[]

H-Sheep-4

Calls down hordes of rampaging thunder lizards to explode upon the Sheep's enemies.


Level Units, Dmg, Area Area Range
1 4 size 55 Lizards per sec, 75 dmg each in 300 AoE 900 AoE 300
2 6 size 65 Lizards per sec, 150 dmg each in 350 AoE 1100 AoE 350
3 8 size 75 Lizards per sec, 200 dmg each in 450 AoE 1300 AoE 400
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