Dark Ranger | |
---|---|
Race: | Undead/Neutral |
Class: | Agility |
Type: | Early Game Farmer/Disabler |
Strength: | 18 (+1.9 per level) |
Agility: | 19 (+1.5 per level) |
Intelligence: | 15 (+2.6 per level) |
Cunning Hero, adept at manipulating opponents. Can learn Silence, Black Arrow, Life Drain, and Charm. Attacks land and air units.
Spells[]
Silence[]
Stops all enemies in a target area from casting spells. The area of effect and duration increase with level. At level 5, silence prevents ranged units from attacking. At level 6, it prevents melee and ranged units from attacking.
Level | Duration ( Hero / Unit ) | Area | Mana | Cooldown | Range |
---|---|---|---|---|---|
1 | 8 sec hero / 16 sec unit | 200 AoE | 100 | 15 seconds | 900 |
2 | 9 sec hero / 20 sec unit | 250 AoE | 100 | 16 seconds | 925 |
3 | 10 sec hero / 24 sec unit | 300 AoE | 100 | 17 seconds | 950 |
4 | 11 sec hero / 24 sec unit | 350 AoE | 100 | 18 seconds | 975 |
5 | 12 sec hero / 24 sec unit | 400 AoE | 100 | 19 seconds | 1000 |
6 | 13 sec hero / 24 sec unit | 450 AoE | 100 | 20 seconds | 1025 |
Black Arrow[]
Adds extra damage to attacks. Units killed while under the effect of Black Arrow will turn into Undead units. Higher levels increase the damage bonus and the type and number of unit created. The effect lasts two seconds, and units will only spawn new units for you if they're under the effect when they die. The summoned unit always lasts for 60 seconds. Ghouls at levels 4 and 5 are affected by your upgrades, as are aboms
Level | Damage | Spawns | Mana |
---|---|---|---|
1 | 5 dmg | 1 ghoul | 12 |
2 | 15 dmg | 2 ghouls | 12 |
3 | 25 dmg | 2 ghouls | 12 |
4 | 35 dmg | 3 ghouls | 12 |
5 | 45 dmg | 3 ghouls | 12 |
6 | 55 dmg | 1 abomination | 12 |
Life Drain[]
Absorbs the life essence of a target enemy unit by taking hit points from it every second and giving them to the Hero. Higher skill levels drain life faster and eventually drain some mana. Life Drain lasts for 8 seconds or until interrupted, and always has a cooldown of 8 seconds.
Level | Drain | Mana | Range |
---|---|---|---|
1 | 50 dmg per sec | 75 mana | 625 range |
2 | 75 dmg per sec | 75 mana | 650 range |
3 | 100 dmg per sec | 75 mana | 675 range |
4 | 125 dmg per sec / 5 mana per sec | 100 mana | 700 range |
5 | 150 dmg per sec / 10 mana per sec | 125 mana | 725 range |
6 | 180 dmg per sec / 15 mana per sec | 150 mana | 775 range |
Charm[]
Takes control of enemy units within a target area. Charm cannot be used on Heroes or high level creeps. Higher levels reduce the cooldown of the spell and increase the AoE.
Level | AoE | Mana | Cooldown | Range |
---|---|---|---|---|
1 | 100 | 175 mana | 45 seconds | 500 range |
2 | 110 | 150 mana | 20 seconds | 550 range |
3 | 120 | 125 mana | 5 seconds | 600 range |