An aura is a passive, ability that benefits nearby allied units or harms enemy ones and costs no mana. There are many different auras in Footmen Frenzy, and they are all crucial for success.


Auras are used to benefit allied units and heros. Most of the time, auras are maxed because at higher levels, the amount of gain or loss from an aura is enourmous. For example, a Level Six Vampiric Aura provides units with a 65% Lifesteal. Assuming Unit A does 100 damage, Unit A would gain 65 health per attack. Fast attacking units and heroes (for example, Jaood) may gain more life than they lose.